Iterative scene generation
with Ai

A focused 3D tool for game developers, modelers, and animators.
Local modeling core. Ai assistance when you want it.

Join Early Access

The tool

Not another Blender clone.
A focused craft loop.

Egregore is built around a clear pipeline: Create, Sculpt, Retopologize, Texture, Rig, Animate, Render. The core modeling stays local and responsive. Ai steps in for iterative scene generation and assistance — as a collaborator, not a black box that takes over.

Built for

People who already think in 3D

Game Developers
3D Artists
Technical Artists
Environment Artists
Animators
Motion Designers
Previsualization
Architects

How it works

A simple, intentional loop

01

Block out locally

Create and shape your scene with a responsive local modeling core. No cloud required for everyday work.

02

Invite Ai when useful

Ask for iterative scene generation or assistance. Ai collaborates with you — you stay in control of the result.

03

Refine and export

Continue through sculpt, retopologize, texture and beyond. Export clean assets ready for engines.

04

Grow with addons

Modular addons and a community layer let the tool expand without becoming bloated.

Local first

Core modeling runs on your machine. Fast, private, and reliable for daily craft.

Ai as collaborator

Iterative scene generation and assistance with Ai — only when you ask for it.

Built to grow

Modular addons and a community layer designed from the beginning, not bolted on later.

Early Access

Be among the first to shape Egregore

Join the waitlist for early access.

No spam. We'll only contact you about early access.